Dungeon Adventure is a 2D top down game made with using Unreal Engine 5 with PaperZD.
This project showcases core gameplay systems including player movement, enemy AI, animation blueprints, combat, & item pickup.
All sprites and animations were manually implemented using flipbooks and tilemaps, with custom logic written in Blueprints.
The goal of this project is to strengthen my skills in 2D game design, system architecture, and Unreal’s animation system.
It also serves as a creative outlet for experimenting with pixel art, UI design, and level building.
Credit goes to COBRA CODE for the incredible game assets.